class Board: def __init__(self, rows, columns): self.rows = rows self.columns = columns self.grid = [["O" for i in range(columns)] for j in range(rows)] self.player_location = (7, 0) # bottom left self.previous_location = None def format_grid(self): header = " " + " ".join(f"{j:>2}" for j in range(self.columns)) + "\n" result = header for i in range(self.rows): row_cells = [] for j in range(self.columns): if (i, j) == self.player_location: row_cells.append(" *") else: row_cells.append(f" {self.grid[i][j]}") result += f"{i:>2} " + " ".join(row_cells) + "\n" return result def move(self, x, y): row, col = self.player_location vertical_direction = self._get_vertical_movement() vertical_magnitude = self._get_number_of_squares() new_row = self._check_vertical_move(row, vertical_direction, vertical_magnitude) if new_row is None: print("Invalid Y move: the game is over") return None horizontal_direction = self._get_horizontal_movement() horizontal_magnitude = self._get_number_of_squares() new_col = self._check_horizontal_move(col, horizontal_direction, horizontal_magnitude) if new_col is None: print("Invalid X move: the game is over") return None self.previous_location = (row, col) self.grid[row][col] = "O" self.grid[new_row][new_col] = "*" self.player_location = (new_row, new_col) print(f"Previous location: {self.previous_location} now shows 'O'") print(self.format_grid()) return self.player_location def _get_vertical_movement(self): while True: direction = input("Vertical direction (u for up, d for down): ").strip().lower() if direction in ["u", "d"]: return direction print("Invalid direction. Please enter 'u' or 'd'.") def _get_horizontal_movement(self): while True: direction = input("Horizontal direction (l for left, r for right): ").strip().lower() if direction in ["l", "r"]: return direction print("Invalid direction. Please enter 'l' or 'r'.") def _get_number_of_squares(self): while True: try: magnitude = int(input("Number of squares to move: ")) if magnitude > 0: return magnitude print("Please enter a positive number.") except ValueError: print("Invalid input. Please enter a number.") def _check_vertical_move(self, current_row, direction, magnitude): if direction == "u": new_row = current_row - magnitude else: new_row = current_row + magnitude if 0 <= new_row <= self.rows - 1: return new_row else: return None def _check_horizontal_move(self, current_col, direction, magnitude): if direction == "r": new_col = current_col + magnitude else: new_col = current_col - magnitude if 0 <= new_col <= self.columns - 1: return new_col else: return None def main(): board = Board(8, 8) print(board.format_grid()) moves_made = 0 max_moves = 5 while moves_made < max_moves: print(f"\nMove {moves_made + 1} of {max_moves}:") move = board.move(0, 0) if move is None: print("Game Over! You made an invalid move.") break moves_made += 1 if moves_made == max_moves: print(f"\nCongratulations! You completed all {max_moves} moves successfully!") if __name__ == "__main__": main()