Complete task 24
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24 Move a player part 2/exercise-01.py
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125
24 Move a player part 2/exercise-01.py
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class Board:
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def __init__(self, rows, columns):
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self.rows = rows
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self.columns = columns
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self.grid = [["O" for i in range(columns)] for j in range(rows)]
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self.player_location = (7, 0) # bottom left
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self.previous_location = None
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def format_grid(self):
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header = " " + " ".join(f"{j:>2}" for j in range(self.columns)) + "\n"
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result = header
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for i in range(self.rows):
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row_cells = []
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for j in range(self.columns):
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if (i, j) == self.player_location:
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row_cells.append(" *")
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else:
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row_cells.append(f" {self.grid[i][j]}")
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result += f"{i:>2} " + " ".join(row_cells) + "\n"
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return result
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def move(self, x, y):
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row, col = self.player_location
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vertical_direction = self._get_vertical_movement()
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vertical_magnitude = self._get_number_of_squares()
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new_row = self._check_vertical_move(row, vertical_direction, vertical_magnitude)
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if new_row is None:
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print("Invalid Y move: the game is over")
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return None
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horizontal_direction = self._get_horizontal_movement()
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horizontal_magnitude = self._get_number_of_squares()
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new_col = self._check_horizontal_move(col, horizontal_direction, horizontal_magnitude)
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if new_col is None:
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print("Invalid X move: the game is over")
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return None
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self.previous_location = (row, col)
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self.grid[row][col] = "O"
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self.grid[new_row][new_col] = "*"
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self.player_location = (new_row, new_col)
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print(f"Previous location: {self.previous_location} now shows 'O'")
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print(self.format_grid())
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return self.player_location
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def _get_vertical_movement(self):
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while True:
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direction = input("Vertical direction (u for up, d for down): ").strip().lower()
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if direction in ["u", "d"]:
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return direction
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print("Invalid direction. Please enter 'u' or 'd'.")
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def _get_horizontal_movement(self):
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while True:
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direction = input("Horizontal direction (l for left, r for right): ").strip().lower()
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if direction in ["l", "r"]:
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return direction
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print("Invalid direction. Please enter 'l' or 'r'.")
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def _get_number_of_squares(self):
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while True:
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try:
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magnitude = int(input("Number of squares to move: "))
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if magnitude > 0:
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return magnitude
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print("Please enter a positive number.")
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except ValueError:
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print("Invalid input. Please enter a number.")
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def _check_vertical_move(self, current_row, direction, magnitude):
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if direction == "u":
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new_row = current_row - magnitude
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else:
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new_row = current_row + magnitude
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if 0 <= new_row <= self.rows - 1:
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return new_row
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else:
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return None
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def _check_horizontal_move(self, current_col, direction, magnitude):
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if direction == "r":
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new_col = current_col + magnitude
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else:
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new_col = current_col - magnitude
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if 0 <= new_col <= self.columns - 1:
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return new_col
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else:
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return None
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def main():
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board = Board(8, 8)
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print(board.format_grid())
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moves_made = 0
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max_moves = 5
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while moves_made < max_moves:
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print(f"\nMove {moves_made + 1} of {max_moves}:")
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move = board.move(0, 0)
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if move is None:
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print("Game Over! You made an invalid move.")
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break
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moves_made += 1
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if moves_made == max_moves:
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print(f"\nCongratulations! You completed all {max_moves} moves successfully!")
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if __name__ == "__main__":
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main()
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BIN
24 Move a player part 2/task.png
Normal file
BIN
24 Move a player part 2/task.png
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